#include<bits/stdc++.h>
#define White 1
#define Gray 2
#define Black 3
using namespace std;
int node, edge, a[1000][1000], color[1000], dis[1000], parent[1000];
void bfs(int StartNode)
{
for(int i=0; i<node; i++)
{
color[i] = White;
dis[i] = INT_MIN;
parent[i] = -1;
}
dis[StartNode] = 0;
parent[StartNode] = -1;
queue<int>q;
q.push(StartNode);
while(!q.empty())
{
int x = q.front();
q.pop();
color[x] = Gray;
for(int i=0;i<node;i++)
{
if(a[x][i] == 1)
{
if(color[i] == White)
{
dis[i] = dis[x] + 1;
parent[i] = x;
q.push(i);
}
}
}
color[x] = Black;
cout << x << " Node is Black." << "\n";
}
}
int main()
{
cout << "Enter Node Number :: ";
cin >> node;
cout << "\nEnter Edge Number :: ";
cin >> edge;
int n1, n2;
cout << "\nEnter Edges :: \n";
for(int i=1;i<=edge;i++)
{
cin >> n1 >> n2;
a[n1][n2] = 1;
a[n2][n1] = 1;
}
bfs(0);
cout << "\nRoot Node To Other Node Distance :: \n";
for(int i=0;i<node;i++)
{
cout << "Node " << i << " Distance :: " << dis[i] << "\n";
}
cout << "\nParent Each Node :: \n";
for(int i=0;i<node;i++)
{
cout << "Node " << i << " Parent Node :: " << parent[i] << "\n";
}
return 0;
}
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